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Drawing Basics and Video Game Art: Classic to Cutting-Edge Art Techniques for
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Drawing Basics and Video Game Art: Classic to Cutting-Edge Art Techniques for Winning Video Game Design Paperback - 2012

by Chris Solarski

From the publisher

CHRIS SOLARSKI received a BA in computer animation and began working as a 3D character and environment artist for Sony Computer Entertainment in London. Eventually, Solarski enrolled in art classes at the Warsaw Academy of Fine Arts. During that time, he discovered the exciting connection between classical art techniques and video game design. He currently develops his own video games under Solarski Studio. He also works as creative director of the Swiss-based social gaming startup Gbanga, and lectures at SAE Institute in Zurich.

Details

  • Title Drawing Basics and Video Game Art: Classic to Cutting-Edge Art Techniques for Winning Video Game Design
  • Author Chris Solarski
  • Binding Paperback
  • Edition 40514th
  • Pages 240
  • Volumes 1
  • Language ENG
  • Publisher Watson-Guptill, Qc15
  • Date 2012-09-18
  • Illustrated Yes
  • Features Bibliography, Illustrated, Index, Price on Product - Canadian, Table of Contents
  • ISBN 9780823098477 / 0823098478
  • Weight 1.98 lbs (0.90 kg)
  • Dimensions 9.96 x 8.5 x 0.64 in (25.30 x 21.59 x 1.63 cm)
  • Library of Congress subjects Art - Technique, Video games - Design
  • Library of Congress Catalog Number 2011046341
  • Dewey Decimal Code 794.815

About the author

CHRIS SOLARSKI received a BA in computer animation and began working as a 3D character and environment artist for Sony Computer Entertainment in London. Eventually, Solarski enrolled in art classes at the Warsaw Academy of Fine Arts. During that time, he discovered the exciting connection between classical art techniques and video game design. He currently develops his own video games under Solarski Studio. He also works as creative director of the Swiss-based social gaming startup Gbanga, and lectures at SAE Institute in Zurich.

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