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OpenGL 4 Shading Language Cookbook - Third Edition: Build high-quality,
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OpenGL 4 Shading Language Cookbook - Third Edition: Build high-quality, real-time 3D graphics with OpenGL 4.6, GLSL 4.6 and C++17 Paperback - 2018

by David Wolff

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  • Title OpenGL 4 Shading Language Cookbook - Third Edition: Build high-quality, real-time 3D graphics with OpenGL 4.6, GLSL 4.6 and C++17
  • Author David Wolff
  • Binding Paperback
  • Pages 472
  • Volumes 1
  • Language ENG
  • Publisher Packt Publishing
  • Date 2018-09-28
  • Features Maps
  • ISBN 9781789342253 / 1789342252
  • Weight 1.77 lbs (0.80 kg)
  • Dimensions 9.25 x 7.5 x 0.95 in (23.50 x 19.05 x 2.41 cm)
  • Dewey Decimal Code 006.66

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OpenGL 4 Shading Language Cookbook - Third Edition: Build high-quality, real-time 3D graphics...
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OpenGL 4 Shading Language Cookbook - Third Edition: Build high-quality, real-time 3D graphics with OpenGL 4.6, GLSL 4.6 and C++17

by Wolff, David

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OpenGL 4 Shading Language Cookbook - Third Edition: Build high-quality, real-time 3D graphics with OpenGL 4.6, GLSL 4.6 and C++17

by David Wolff

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OpenGL 4 Shading Language Cookbook: Build high-quality, real-time 3D graphics with OpenGL 4.6, GLSL 4.6 and C++17, 3rd Edition

by David Wolff

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Paperback / softback. New. OpenGL 4 Shading Language Cookbook covers easy-to-follow recipes that first walk you through the theory and background behind each technique, and then proceed to showcase and explain the GLSL and OpenGL code needed to implement it.
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OpenGL 4 Shading Language Cookbook
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OpenGL 4 Shading Language Cookbook

by Wolff, David

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OpenGL 4 Shading Language Cookbook - Third Edition: Build high-quality, real-time 3D graphics with OpenGL 4.6, GLSL 4.6 and C++17

by Wolff, David

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OpenGL 4 Shading Language Cookbook - Third Edition: Build high-quality, real-time 3D graphics...
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OpenGL 4 Shading Language Cookbook - Third Edition: Build high-quality, real-time 3D graphics with OpenGL 4.6, GLSL 4.6 and C++17

by Wolff, David

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OpenGL 4 Shading Language Cookbook by David Wolff
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OpenGL 4 Shading Language Cookbook by David Wolff

by David Wolff

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OpenGL 4 Shading Language Cookbook - Third Edition: Build high-quality, real-time 3D graphics...
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OpenGL 4 Shading Language Cookbook - Third Edition: Build high-quality, real-time 3D graphics with OpenGL 4.6, GLSL 4.6 and C++17

by Wolff, David

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ISBN 10 / ISBN 13
9781789342253 / 1789342252
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